Best Sentence #50
I've been doing more editing than writing. But here we go, back to generating novel combinations of words. To make up for not blogging for a few days, a few sentences strung together. I won't say which games I'm talking about here, but if you know the area and have a guess...
Note that for both ubicomp games, even as they represent the turn of digital gaming back toward physical reality, the very “reality” of each project’s gameness is challenged. Questions from would-be players--‘Is this a real thing they are doing?’ and ‘When will it be turned into a real game?’--perfectly capture the performative nature of ubicomp games research. After all, an emulation is not really the thing it emulates; it is a convincing, mimetic reproduction. So, too, are the games that emulate the future of ubiquitous computing.