The Best Sentence of the Day

This blog is a cut-up of a dissertation in progress. Each day, I will post my favorite sentence that I have newly scribed. Everything out of context, but suggestive. I hope.

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I'm a game designer, a games researcher, and a future forecaster. I make games that give a damn. I study how games change lives. I spend a lot of my time figuring out how the games we play today shape our real-world future. And so I'm trying to make sure that a game developer wins a Nobel Prize by the year 2032. Learn more here in my bio or get my contact information on my contact page.

Thursday, June 22, 2006

Best Sentence #90

To begin this inquiry into the consequences of ubiquitous games, I will explore in the next chapter the phenomenon of the persistence of gameplay vision, in which players struggle to discern if there is in fact a ludic signal in the noise of everyday life, or if instead they are reading only the reflection of their own projected desire for more game.

3 Comments:

Blogger spitzer said...

I believe this concept could be applied to anything anyone approaches/perceives in their life. That’s a good thing. “This is not a pipe.” (if unfamiliar with this phrase, google it).

2:50 AM  
Blogger Jane said...

Lol -- unfamiliar with this is not a pipe? In fact, a close reading of Rich Gold's essay "This is not a (ubi) pipe" is the theoretical foundation of my entire dissertation. So I think it is probably a very good thing that you thought to mention the phrase! :)

9:09 AM  
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8:48 AM  

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