The Best Sentence of the Day

This blog is a cut-up of a dissertation in progress. Each day, I will post my favorite sentence that I have newly scribed. Everything out of context, but suggestive. I hope.

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I'm a game designer, a games researcher, and a future forecaster. I make games that give a damn. I study how games change lives. I spend a lot of my time figuring out how the games we play today shape our real-world future. And so I'm trying to make sure that a game developer wins a Nobel Prize by the year 2032. Learn more here in my bio or get my contact information on my contact page.

Wednesday, April 19, 2006

Best Sentence #40

Excellent, the O'Reilly Networks links to The Best Sentence of The Day in its introduction to an interview with me about scaling up gameplay. Maybe I'll have to start sounding slightly less stressed and hysterical about the dissertation endgame...

Finally, I will explore the genreā€™s performative practice of playtesting, which I will argue prioritizes the mass replication of citations of gameplay over the ubiquitous proliferation of gameplay itself.

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