Best Sentence #95
Current research holds that the twin hallmarks of online community – mutuality, or the opportunity for two-way communication, and density, or the existence of enough internal connections that a majority of members know and interact with each other – are increasingly difficult to maintain past a certain growth point.


2 Comments:
hence 35 comments.
So you're saying research indicates the more players, the less people interact and talk.
Is that linear or more of a normal curve. I image it would have to be a curve. It doesn't make sense it would be linear.
BTW- How does one perform that sort of research? Is this anectodotal? Player questionnaires? Some bot running scripts?
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